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I am testing an emission media for use as lava. The problem is, I am
getting a solid white ball in my test sphere:
// Lava
#declare texLava = texture {
pigment { rgbt 1 }
//finish { ambient 0.7 }
}
#declare intLava = interior {
ior 1.4
media {
emission 0.1
samples 3, 8
method 3
intervals 2
density {
spherical
triangle_wave
frequency 2
turbulence 0.6
color_map {
[ 0.02 rgb 1.2 ]
[ 0.08 rgb <1, 1, 0> ]
[ 0.16 rgb <1, 0, 0> ]
[ 0.25 rgbt <0, 0, 0, 1> ]
}
scale 0.1
}
}
}
sphere {
0, 10
hollow
texture { texLava }
interior { intLava }
}
If I remove the 0.1 from emission, the media disappears entirely. What have
I done wrong here?
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